Our group of adventurers took some much needed downtime to shop for gear, browse jobs, and gather intelligence.
In the aftermath of the ambush on Mount Waterdeep, the temple/town guard interviewed all the players involved to get information on the incident.
The remains of the Helm of Glory are brought back to the Temple to Helm. Upon investigation, it is revealed that the Helm is a very convincing forgery. The Temple now ponders where Sir Tain’s real Helm may lie. Cedric is investigating.
The Spirit Plague is getting worse. Reports are filtering in that the plague is spreading. It started in the south outside of the kingdom of Amn and is slowing working its way outwards. Cedric learned that the Spirit Plague saps life force, causing those infected to seek out more nourishing life energy to drain from other beings. The curse of the infection is that the more life force is consumed, the quicker it is depleted.
Vectors of infection require an affected person to grapple the victim and once grappled a link is formed by which the darkness that dwells within the carry reaches out assaulting the intended victim with an attack that saps their life energy.
The group also checked the local “adventurers” board, and discovered a job clearing a dragon from lands of a local Lord outside the city of Loudwater.
Alton, of the Temple to Helm conversed with Cedric and his hunch is that the Dragonriders made east to reach the Anauroch Desert, a vast magical desert once containing the kingdom of the Netherese.
The reason being is that the desert contains the Tombs of the Six. The crypts that are sprinkled throughout the Serpent Hills are not Netherese, but were left by the Anauria, a survivor-state that rose from the rubble of Netheril’s fall.
Anauria persisted a little more than 400 years before it fell to one of the Orc hordes that periodically rampage from the north. Some of the crypts of its nobles and kings, holed up in their last bastion, are rumored to be filled with treasure and ancient magic. Others have been looted and reconstructed as domiciles for yuan-ti and their slaves. The Tombs of the Six is composed of half a dozen non-breached, catacomb-linked caverns containing the remains of elder Anaurian counselors interred with their immediate families.
Like all Anaurian tombs, the Tombs of the Six are defended by many threats among them a spatial distortion that forces would-be tomb raiders to trek across portions of the Abyss. It is this reason that Alton fears the Mrykul cultist have fled, the creator of the Mask of the Betrayer, Achagi, is imprisoned there on the Abyss.
After finishing their shopping and information gathering, the group gets their mounts sorted and they begin their trek from Waterdeep to the next stop on the way east, the walled village of Daggerford.
While at the village, late at night the party and inn patrons are awoken to a shouting scuffle in the common room. It turns out the innkeeper was being roughed up by local men-at-arms who discovered a valuable magic item left in the innkeepers possession has turned up missing.
The party agrees to help the innkeeper and they discover that his wife has been held hostage by Goblins who have infiltrated the town to steal the item, since it is a weapon against them.
The group successfully fends off the Goblins, saves the innkeepers wife, and gain Neeblik, a goblin rogue sworn to service to the group in exchange for his life.
After sorting out the issue they crawl back into bed for some much needed rest.